We’re seeing a number of announcements by the big boy companies attempting to grab major foothold share in video monetization industries. Companies like Google’s YouTube is considering a subscription model in an attempt to entice premium content copyright holders to use their system.
A move like that would place them in direct competition with Hulu.com with whom it is anticipated will start its own subscription model soon after the new year. Clearly however, in that marketplace, with Hulu’s owners being Disney, NBCU, and FOX, they have an advantage in getting that premium content.
For everyone else that’s not a Google or Hulu, there might be hope to make money with their copyrighted video by using Vidli.com, the Official Video Licensor. Their stated goals are to provide a place for you to sell, rent and buy videos online.
Here’s some snippets of stories that jumped out at me today. What do you think?
$15M for delivering web video to consumer gear
Widevine has raised $15 million in funding for its business of delivering video to web-connected consumer electronics gear. The company’s technology includes video optimization, which means it will size the video for a particular display and play it at a rate that matches the speed of its Internet connection. It lets consumers bookmark, fast forward, or rewind Internet video. The content it distributes has digital rights management to prevent piracy.
Our model also gives property owners a structure for inviting the creative community to collaboratively help the owner build out content on a scale not feasible under traditional approaches, which translates to new opportunities for fans to engage meaningfully in their favorite entertainment.
Imagine a video game developer releasing a new title. They could spend thousands of dollars on an alternate reality game, which is basically a one-time marketing expense that – hopefully – will generate indirect revenue by driving sales of the new title. Or, they could selectively open up certain elements of the game world and allow fans to create original works of fiction, art, comics, video, music, etc. within the video game property.
YouTube is considering offering users the option to pay for subscriptions in a bid to encourage more media companies to license premium TV shows and movies to the popular online video site, a senior executive said.
YouTube, which is owned by Internet search giant Google, is already known to have held talks with several major movie studios about renting movies.
What do you do when your DVD business starts to show serious signs of decline? If you’re Paramount, you look for ways to create a new revenue stream from your existing catalog of video content. With that in mind, the movie studio today launched ParamountClips.com, a warehouse of short-form video assets created and indexed with the help of Digitalsmiths.
The site will enable users to license clips from Paramount titles such as The Godfather, Forrest Gump and Top Gun, all without reaching out to the studio to do so.
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- Paramount to Start Online Service to Sell Movie Clips (nytimes.com)
- Video Monetization Space Should Heat Up with Vidli.com in the Mix (boldlygoing.com)
- First-gen YouTube celebs: Where are they now? (news.cnet.com)
- BBC and British Library to Digitize Collections (readersread.com)
- Viral Video is Dead According to Kevin Nalty in New Media Minute (beet.tv)